Amazon is ending support for third-party integrations on its Luna cloud gaming service. The most immediate changes mean that it's no longer possible to buy Ubisoft+ and Jackbox Games subscriptions or standalone games through Luna. Amazon will automatically any cancel active subscriptions bought through Luna at the end of customers' next billing cycle. If you have a Ubisoft+ subscription that you bought directly from Ubisoft instead, you’ll still be able to access games on that service through Luna until June 10. The Bring Your Own Library option — which allows users to play games they own on the likes of EA , GOG and Ubisoft on Luna — is going away too. You won't be able to access games from on those storefronts via Amazon's streaming service after June 3. If you bought any games outright on Luna, you'll still be able to play them there until June 10. Unlike Google did when it shut down Stadia , Amazon isn’t offering refunds for those purchases. However, you'll still have access to them through the respective third-party platform that's linked to your account, be it the EA App, GOG Galaxy or Ubisoft Connect. That doesn't exactly help folks who don't have powerful-enough systems to play more demanding games and were relying on Luna. As such, some people might need to turn to the likes of GeForce Now in order to keep playing games they bought through Luna (and they’ll need to hope GFN actually supports their specific games). Amazon has been reshaping Luna over the last several months. It rolled out a revamped version of the service back in October , with more of a focus on GameNight party games that you can play with a smartphone. Prime subscribers will still be able to claim PC games and stream games on the Luna Standard tier at no extra cost. The Luna Premium subscription, which includes a wider range of third-party games, is still available too. “We’re doubling down on a broad range of gaming experiences, including strong third-party titles, delivered in ways that make great games more accessible, as well as new and unique gaming experiences like GameNight,” Amazon wrote in an email to Luna users. The company also said it will offer some folks a free Luna Premium subscription. This article originally appeared on Engadget at https://www.engadget.com/gaming/amazon-luna-ends-support-for-third-party-subscriptions-and-game-purchases-171329996.html?src=rss
Amazon Luna announced a big change on Friday that will prevent players from purchasing third-party games and subscriptions. The cloud gaming service will remove previously purchased games on June 10th, 2026, though they'll still be available to play on other platforms through the EA, GOG, or Ubisoft accounts players used when purchasing the title. In […]
As child social media bans spread across Europe and beyond, Estonia isn't having it. On Friday, the country's education minister said the bans won't "actually solve problems," while warning that the kids will find a way regardless. Although companies like Meta would love for you to believe it’s a fairy tale , social media addiction is associated with tangible negative repercussions for children. Studies show that its harms range from depression and anxiety to sleep deprivation and obesity. (The latter is from all the targeted junk food advertising.) On the other hand, teens can find community and support from social media. A growing list of countries looked at the negative data and concluded that the answer was to ban social media altogether for children. Although the age cutoff varies, legislation has been floated or enacted in Australia , Greece , France , Austria , Spain , Indonesia , Malaysia , the UK and Denmark — just to name a few. Estonia's education minister believes these countries are coming at the very real problem from the wrong angle. "The way to approach this, to me, is not to make kids responsible for that harm and start self-regulating," Kristina Kallas said at a Politico forum in Barcelona. She added that "kids will find very quickly the ways to go around and to still use social media." Instead, she said the responsibility lies with governments and corporations. "Europe pretends to be weak when it comes to big American and international corporations," she added. But she called that a "pretense," challenging the EU to "actually take this power and start regulating the big American corporations." To be fair, the EU regulates the tech industry more effectively than anywhere else in the world. But the point on childhood social bans stands. Another argument against the bans is that it’s a short path from the well-meaning to a more sinister erosion of basic freedoms. In February, France suggested that the next logical step after passing an under-15 social media ban would be to go after VPNs . After all, once you pass the ban, you need to enforce it — and that can mean snuffing out the tools children could use to work around it. This article originally appeared on Engadget at https://www.engadget.com/social-media/estonia-is-the-rare-eu-country-opposing-child-social-media-bans-194620916.html?src=rss