English HomeTech NewsApple NewsArabic Home
Productivity

Fallout co-creator says non-linear design is all about never assuming how players will act, illustrates his point by fantasising about an NPC guard he seems to really hate

PC Gamer • Wed, 22 Apr 2026

Fallout co-creator says non-linear design is all about never assuming how players will act, illustrates his point by fantasising about an NPC guard he seems to really hate

"Your job is to provide a nice map for them to play on."

What happened?

"Your job is to provide a nice map for them to play on."

Story details

"Your job is to provide a nice map for them to play on."

Why it matters

This story helps build a stronger internal English tech archive around Productivity, giving search visitors more reasons to keep browsing the site instead of bouncing after a single headline.

Original source

https://www.pcgamer.com/games/fallout/fallout-co-creator-says-non-linear-design-is-all-about-never-assuming-how-players-will-act-illustrates-his-point-by-fantasising-about-an-npc-guard-he-seems-to-really-hate/